Changelog weeks 29-38, 2026
Major changes:
- Implemented Catmull-Rom pathing, including support for different turn rates
- Fixed mounted passenger move flags and synced mount passenger position to other players
Bug fixes:
- Fixed player race condition between core ops and Lua ops by refetching object
- Fixed BPC getting stuck in a stale, unkillable state
- Prevented BQL from being attackable before BPC is defeated
- Fixed bot dereferencing before Lua executions
- Reverted and re-attempted fix for race condition of dereferenced playerbots during logout
- Fixed master looter not seeing ineligible quest loot
- Fixed stale enchanting level of groups
- Added missing resets on gunship battle
- Fixed mobs floating if killed in air
- Fixed missing variable verification packet 0x19E (makes valid NPCs pause movement when interacted with)
- Fixed wrong X-53 spell ID from certain transfer source servers
- Fixed race condition on Feathers of Azeroth
- Added mmaps inaccuracy tolerance to water walk hack check
- Fixed XP rate changer charging repeatedly on repeat clicks
- Stopped errors on object vars on invalidated objects
- Fixed anti-advertisement script false positives triggered by "..." instead of a space
- Excluded unobtainable items (no source from spells, vendors, etc.) from transmog vendor
- Removed unobtainable crafting pattern from AH bot
- Excluded "Discovery!" dud item from auction house bot
- Fixed Arthas getting stuck in CoS from stale zombies
- Rescripted Argent Valiants and Argent Champions to have a cooldown between shield throw and charge, adjusted walk and run speeds to WotLK classic-like movement, fixed stale joust aura causing visual sliding
Shadows:
- Made intro BQL unattackable to avoid Shadows glitching up
- Fixed Shadows flying on BPC
- Improved caster Shadows' management of kinetics
- Scripted Shadows' Lich King chase phase
- Fixed Druid Shadows not using tree form in combat
- Optimized Shadows' anti-root acknowledgement script
- Fixed Shadows falling through floor in Drak'Tharon Keep
- Optimized Shadows' whisper replies script and fixed an error in it
- Safeguarded removal of timed Lua events on Shadows logout
- Fixed Shadows' silence during Overlord's Brand in Pit of Saron
- Fixed Shadows mounting slow riding turtle
Categories: major, bug fixes, shadows, core, raid, dungeon, quests, july 2026, august 2026, september 2026
Changelog weeks 9-28, 2026
Major changes:
- Complete rewrite of Azjol'Nerub, including:
- Krik'thir's watchers no longer engage on a timer, but after the death of other watchers, in sequence. Krik'thir only engages once all watchers are dead.
- Hadronox event rescripted in full to be Blizzlike, including Blizzlike add pack handling, add spawns, gate web event, and fixed web grab hitting targets through the floor
- Rewritten Anub'arak logic to prevent adds getting stuck on ramp leading to platform and prevent submerge spikes from triggering after early emerge
- Fixed missing dynamic object despawns (such as Volleys and Blizzards lasting forever), thanks in part to AzerothCore's open source development
- Wintergrasp: Each consecutive loss of a faction in Wintergrasp makes the faction gain 1 Tenacity on next fight, to balance who owns the keep
- Rewritten threat handling to rectify threat dropping in instances
Bug fixes:
- Ulduar: Fixed Ulduar herb respawns if no players in instance for 30 min (Blizzlike)
- Ulduar: Rewrote Kologarn corpse bridge
- Packets: Fixed race condition in setting client cache on certain creature spawns in TOGC LK, inside Halion, and Ragnaros spawn
- Packets: Fixed possible eternal ress loop when out of bounds of continents (mostly relevant for Outland)
- Auras: Fixed erroneous flight on map changes and in instances, if player was on a flight mount when changing maps
- ICC, BQL: Fixed Minchar quest not completing properly and BQL fight auras not expiring on fight end
- ICC, Sindragosa: Added Valithria completion check on pull
- ICC, Gunship: Added safeguards against gunship encounter becoming stale/stuck on wipe
- ICC, LK: Fixed LK HC Valkyrs prematurely setting below 50 pct var, fixed Life Siphon
- World: Fixed players falling through continents/world maps using mechanics like Blink and Charge
- Black Temple: Fixed Reliquary pullable through floor above
- Wintergrasp: Fixed Tenacity not applying to vehicles
- Obsidian Sanctum: Fixed miniboss dragon despawn race condition and stale miniboss dragons on certain wipe scenarios
- Reputation: Fixed missing faction check in certain reputation awards that caused some quests to reward Horde reputations to Alliance characters and vice versa
- Mounts: Fixed Invincible and X-53 rocket not working properly with Feathers of Azeroth
- Ahune: Fixed race condition on loot chest generation
- Spells: Scripted Lucky spell (Dalaran fountain coin fishing spell)
- Spells: Exempted targets outside of LoS/behind Ice Tomb from Blistering Cold pull
- Ruby Sanctum: Fixed Halion corporeality to show on both sides
- Transports: Fix race condition sometimes causing crashes on removing players from transports
- Pit of Saron: Fixed Tyrannus combat locking players on the intro dialogue
Shadows:
- Fixed crash from race condition in Discipline Priest healing actions
- Fixed Shadows' looting of quest game objects
- Shadows Resto Druids now use Lifebloom on Clearcasting procs
- Improved Festergut tactics
- Fixed Shadows teleporting around sometimes after getting stunned/rooted
- Fixed Shadows player object becoming stale on map change (previously, Shadows would not "despawn" if a player saw them change maps)
- Fixed Shadows walking through closed doors on BPC
- Improved Shadows mute handling
- Rescripted ICC gunship encounter tactics, improved Valithria healer tactics, LK tank tactics, fixed Shadows falling through floor on Rotface, fixed Shadows stuck behind LoS pillars on LDW
- Added Forge of Souls tactics
- Added Pit of Saron Tyrannus tactics and damage reduction on Ick as Shadows eat a lot of AoE
- Added Utgarde Keep Ingvar the Plunderer tactics
- Fixed buff logic for Kings/Sanctuary split, Battle/Commanding shout, and Rockbiter weapon overriding Shaman weapon enchants
- Fixed Shadows getting teleported into the air near gunships if approaching wrong faction's gunship
- Fixed Shadows pulling Valithria prematurely and improved tactics inside of dream/nightmare portals
Features:
- Instance resetter at mall: Added free reset timer check, permit full account reset from one character
- New characters now join world chat on first login
- Added specific pet biscuit and certain end-game potions and feasts to always sell on AH
- Re-implemented VIP repair to fix previous race condition
- Added VIP extension option to Twiggy
- Re-implement legacy transfer system (Altoholic and EveryQuest-based transfers)
Changelog weeks 51, 2025 - 8, 2026
Major changes:
- Ruby Sanctum: Fully scripted all bosses for Shadows, including phase handling on Halion, center-circle on Baltharus, and tank swaps on Zarithrian.
- Anticheat: Improved with client-side checks and better handling of possessed, charmed, and controlled units.
Website:
- Players can now review their own vote statistics at yggdrasilwow.com/page/votestatistics.
Bug fixes:
- Core: Fixed instance extensions for both raids and dungeons.
- Core, Gunship: Multiple fixes — failsafe reset on wipe, stuck gunship on victory jump, and transport state clear.
- Core, Halls of Lightning: Fixed Ionar disperse and state issues bleeding between instances.
- Core, Obsidian Sanctum: Fixed Sartharion and small drakes evade issue; minibosses now correctly despawn on Sartharion kill.
- Core, event dungeon: Fixed Hummel untargetable after soft wipe.
- Core, Azjol-Nerub: Fixed Anub'arak impale after emerge; reworked submerge.
- Core, Professor Putricide: Trap insects are now scripted properly.
- Core: Fixed crash on add/remove player from map.
- Core: Fixed crash on get group info (a helper used in Shadows' Ruby Sanctum tactics)
- Core: Removed Light's Hammer teleport if BQL is pulled by flying pets during BPC
- Core: Fixed persistent "Select True Beam" aura in Tempest Keep.
- Core: Fixed Lady Deathwhisper memory leak.
- Misc: Fixed Drums and Runescrolls causing players to stand (going live on Tuesday, February 24 at latest)
- Misc: Fixed shrink/grow from spells on login and map change.
- Misc: Added pet support to Twiggy's Wisdom scroll.
- Misc: Added no-ammo text on Sylvanas' Reprieve.
- Misc: Fixed activity tokens being grindable.
- Misc: Added zone change option for low level players at Greeting Twigs.
- Misc: Fix an error in the Druid morpher (custom shapeshift models) on map change.
- Misc: Aquatic, flight, and travel form speed improvements.
- Misc: Fixed a Shadows chat memory leak.
Shadows fixes:
- Shadows, LK: Improved tank cooldown usage on soul reaper.
- Shadows, LK: Improved uptime and damage handling for Vile Spirits and Val'kyrs.
- Shadows, LK: Improved Defile tank positioning.
- Shadows, LK: Fixed off-tank moving into ice column on part 1.
- Shadows, LK: Shadows now always dispel plague on p1-p2 transition; fixed stuck shadows on transition.
- Shadows, LK: Added Z correction to prevent shadows from falling through/off the platform.
- Shadows, LDW: Shadows now avoid damaging Darnavan.
- Shadows, Festergut: Fixed melee DPS positioning reset after spore stacking.
- Shadows, Sindragosa: Fixed shadows stacking tombs on air phase.
- Shadows, Sindragosa: Fixed shadows falling off platform and inaccurate tank movements.
- Shadows, Shambling Horror: Off-tank Shadows now correctly stuns Shockwave.
- Shadows, Professor Putricide: Shadows now kill trap insects.
- Shadows, Professor Putricide: Fixed shadows disappearing into the wall and under the floor
- Shadows, ICC/HoR: Fixed ICC script bleeding into Halls of Reflection, sometimes teleporting Shadows to the XYZ of the Lich King throne but on wrong map
- Shadows: Fixed Warlock shadows depleting soul shards.
- Shadows: Fixed shadows bar reset dumping into /say.
- Shadows: Fixed formation line crash from using invalid cache.
- Shadows: Fixed summon cooldown display to show seconds correctly, instead of showing "0 minutes remaining"
- Shadows: Added summoning stone support.
- Shadows: Added database failsafe for Wintergrasp shadows grouping.
- Shadows: Permitted in Wintergrasp outside of battles; relaxed overly restrictive WG fight limitations.
- Shadows: Fixed shadows bar checkbox state not updating automatically.
- Shadows: Shadows interface menu button now appears correctly on addon load.
Categories: major, bug fixes, december 2025, january 2026, february 2026, core, raid, dungeon, shadows, website
Changelog weeks 42-50, 2025
Major changes:
- Core: We spent most of October merging our divergent codebase with AzerothCore commit d580460. As always, we extend our gratitude to the AzerothCore team for letting us partake in their open-source project!
- Shadows Bar: Significant rewrite to the Shadows Bar. Manage your shadows effectively by using the Shadows Bar, available from the in-game interface settings, and assign roles, buffs, and more, to your group.
- Shadows: As voted over in a recent poll, Yggdrasil now supports up to 4 shadows for non-VIP players and 9 shadows for VIP players.
- Exchanger: Players can now exchange Vote Tokens for Community Tokens. All in-game vanity items are now available for voting!
Website changes:
- Wintergrasp Timer: Players can now see the current Wintergrasp timer on the website's server status sidebox. Stay informed on when the next fight starts or ends!
- Transfer Characters between Accounts: Players can now transfer characters between accounts from the account panel.
- PoW Captcha: We've implemented our own, home-grown PoW captcha solution, to avoid Google's tracking. Enjoy a more seamless website experience!
Minor bug fixes:
- Shadows, Halls of Reflection: Shadows now have target prioritization during the Falric/Marwyn trash.
- Shadows, Pit of Saron: Shadows are now more resilient in the fight against Forgemaster Garfrost.
- Shadows Quest: Rectified timing bugs making quest incompletable.
- Demon Morpher: Disabled some invisible demons from possible demon morphs.
- VIP: Added automatic repairs on resurrect for all VIP characters, not just Shadows.
- Shadows: Correct group leader handling to not pass leadership through group on inviting shadows.
- Utgarde Pinnacle: Added missing elements of Skadi's fight script related to Harpoon animation and spear drops from Harpooners.
- Halls of Lightning: Volkhan no longer combat bugs players if Brittle Golems are unshattered as the boss dies.
Categories: major, bug fixes, october 2025, november 2025, december 2025, core, raid, dungeon, shadows, website
Changelog weeks 37-41, 2025
Minor feature changes:
- Player transfers: Character transfers are no longer limited to 1 per account. The first transfer per account is now free, and consecutive transfers cost an increasing sum of Vote Tokens or Community Tokens, starting at 25 VT / 2 CT.
- Shadows bar: The shadows bar's anti burst button now disables Heroism/Bloodlust so players can save their best cooldowns for when they're most needed.
- Unstuck: Players may now unstuck their characters from the website's account panel.
Minor bug fixes:
- Fixed an issue with auction house commands bleeding into the shadows system.
- Fixed an issue with crossfaction Battered Hilt on alliance characters.
- Fixed worldstate persistence for Isle of Quel'Danas.
- Fixed an issue with shadows being teleported up to the sky if on the opposing raid faction's zeppelin rampart in ICC.
- Fixed incorrect reapplication of bar position after reloads/relogs and code optimizations.
- Fixed issue with shadows attacking raid targets marked with skulls when regrouping after a wipe.
- Fixed issue with Blood Queen Lana'thel dying mid-air making her corpse stuck in the air. Her corpse now lands on the ground, if killed in the air.